Nintendo Switch eShop – UK Sales Charts (03/06/2018)

With FIFA 18 on a world cup sale, and Mega Man still in the mind share, how are the UK charts faring this week?

Numbers in brackets are previous positions based on: 27/05/2018 (Unless they haven’t moved) in the UK eShop

FIFA 18 has a new mode and sale for the World Cup

FIFA 18’s World Cup Mode launched last week, alongside a sale.

 

1: FIFA 18 (67% OFF) (Up from 4th) – £18.14 (Usually £54.99)
2: Stardew Valley (Down from 1st) – £10.99
3: Bloodstained: Curse of the Moon (NEW) (Up from 8th) – £8.99
4: Wizard of Legend (Down from 2nd) – £13.99
5: 60 Seconds (Up from 10th) – £8.50
6: Minecraft: Nintendo Switch Edition – £19.99
7: Mega Man Legacy Collection (NEW) (Up from 9th) – £11.99
8: Hyrule Warriors: Definitive Edition (Down from 3rd) – £49.99
9: Donkey Kong Country: Tropical Freeze (Down from 7th) – £49.99
10: Ikaruga (NEW) – £13.49
11: Rocket League (Up from 12th) – £15.04
12: Arcade Archives: Vs. Super Mario Bros. (Up from 14th) – £6.29
13: Mega Man Legacy Collection 2 (NEW) (Up from not Charting!) – £11.99
14: SteamWorld Dig 2 (25% OFF) (Up from not Charting!) – £11.24 (Usually £14.99)
15: Hollow (75% OFF) (Up from not Charting!) – £4.49 (Usually £17.99)

 

UK eShop Analysis

 

Only one truly new chart entry this week in Ikaruga. The cult classic appears to have resonated with fans in the UK. Elsewhere all other new titles are from the prior week.

Mega Man Legacy Collection climbs again, and the second Collection, though less popular, has appeared in the lower reaches below mainstays Rocket League and Arcade Archives.

At the lower end of the chart we see Hollow and SteamWorld Dig 2 appearing yet again on sale. The power of sales is evident each week in the UK.

60 Seconds is fresh out of sale, and Wizard of Legend will likely begin a descent now that the new period has passed. Of course Bloodstained shot up the charts, showing hunger for old-school Castlevania action.

Finally, the first party titles hold strong in the middle with both Hyrule Warriors and Donkey Kong steady long after launch.

The main story though is the dropped price for FIFA 18 proving that at the right price, the Switch version will sell. It’ll likely stay there for as long as the sale lasts.

 

Next week we will see if Sushi Striker can prove a hit, and if any other classics reappear in pre-E3 sales! Happy Gaming!

Impressions – Hyrule Warriors: Definitive Edition

Is Hyrule Warriors: Definitive Edition the truly definitive experience?

Fresh on the Nintendo Switch is the Wii U cross-over between the Legend of Zelda and Dynasty Warriors. Better described as a mix of Dynasty Warriors with Zelda aesthetics, items and a few mechanics, it is undeniably a Warriors game through and through. So how does Hyrule Warriors fare?

Does Hyrule Warriors live up to it's Wii U and 3DS counterparts?

Hyrule Warriors returns, with all the trappings of a Warriors experience.

That will be the first hurdle for any player. Do you like Warriors titles? If not, and cleaving through thousands of enemies per battle isn’t your thing, then this game will immediately turn you off.

This is of course the bulk of the gameplay. Moving from keep to keep, reacting to real-time objectives and changing win or loss conditions. There is plenty of strategy and running around. It’s worth remembering that your own actions matter more than any others. Your army doesn’t help much.

This makes the game fairly chaotic. Indeed it can be quite a hurdle and losses can sneak up alarmingly fast. Compounding this is the mini-map, which highlights changing objectives but actually catching where they are amongst all the information on-screen can be difficult. Pausing may be necessary, but this slows the pace of what should be a hectic battlefield.

How does Hyrule Warriors play?

This is one of the premier questions surrounding Hyrule Warriors. The game was 720p with a sub-30 frame rate on Wii U. On 3DS it was naturally hampered. The volume of enemies, performance and look of the game just didn’t justify the purchase, despite the expanded content.

Sometimes the game can get a bit messy...

Imagine the frame rate in a moment like this.

On Nintendo Switch, the game runs at a native 1080p, granted with no real improvements otherwise. It certainly runs better, well above 30 frames per second, but a constant 60 isn’t around. However, the instability is preferable to sub-30. The drops were only noticeable in intense situations, though they are ever-present to some degree.

In handheld mode then, the game maintains a clear and crisp image. What doesn’t carry over is performance as it is inferior to the docked experience. At a glance it looks about as unstable as the Wii U release. Of course in handheld mode, the system feels fine when playing. There were no gripes with controls here, though a Pro Controller did prove best when docked due to the fast button presses required.

This is the best performing version of the game, but it does feel lacking in some respects.

 

So what about content?

This is the single most alluring point in favour of this game. If you consider the performance a minor annoyance rather than a deal breaker, and don’t find Warriors titles monotonous, you will get value for money.

Combining all the Wii U content with the extra story and modes from the 3DS release with all the DLC and some new quality of life features makes a very robust package. All the story content is intact and the My Fairy mode transitions as well. All the DLC Adventure maps, where you cross 8-bit maps from various games clearing challenges, return as well.

You won't be putting this mode down anytime soon.

Hyrule Warriors is absolute bursting with things to do.

There are countless hours to be had here, and helping this is the small improvements made to the game. Most notably, some stages and missions will feature Owl Statues which once activated, act as warp points for fast travel. In this release, that allows you to mitigate running across maps in time sensitive moments. A much-needed feature in my opinion.

Another nice addition (From the 3DS release) is character swapping. Some missions will let you take in up to 4 warriors at once, and you can swap between them. This allows you to be at multiple places at once. Again, a much-needed feature that makes some challenges manageable compared to the Wii U iteration. Of course, you can also have them be controlled via AI using a Command prompt in the menu if you need them moving remotely.

Added to the Adventure Modes is the ability to buy Item Cards you have already owned for a hefty fee. This simply cuts down on having to replay missions, though any with two Gold Skulltulas still requires a second run.

 

Lots To Unlock!

There is a swath of things to unlock. Gold Skulltulas for meeting certain requirements. Heart pieces and containers for each character. Weapons, skill trees to upgrade, materials from enemies. Costumes, more characters, more things to buy and upgrade. Hyrule Warriors is a very rewarding game. Every action gives you something usable.

However, those actions will be very repetitive across the many maps and modes. Sure the objectives can change, missions can be very dynamic and change at a whim, but the process remains the same. In the moments the game presents quiz battles or special giant boss challenges, it’s a breath of fresh air.

 

How does Hyrule fit into this?

The Zelda influence is more than a coat of paint

Imagine this scenario in a proper Zelda title…

The Legend of Zelda is more than a skin for this game. Items to be used in battle to expose weak points or counter attack are ripped from the franchise. Several musical tracks and locations are as well. The items in question are used almost exclusively for giant bosses or smaller enemies, but rarely you can see situations to use them in movement. This is hardly necessary however.

Naturally, the giant bosses are a highlight. They do come across as more time wasters than challenges though, often being a distraction on a battlefield than a real challenge.

Perhaps this is a good time to mention the game can in fact be quite challenging. You can level up characters with Rupees should you not have time to grind. Skill trees however, require items. Items you can only get from enemies. There is a constant feedback loop but it does get tiring.

One big problem is in Adventure modes, when a certain character is needed that you haven’t touched. Better get the Rupees and items out to prepare them. It doesn’t take too long, but it can bog the pace of a good play session down.

That’s the other big hurdle with Hyrule Warriors. There will be a lot of grinding and most of it comes naturally but mixed with progressing simply being a process of repetition, it takes someone who loves Warriors to fully experience this game.

 

So, the Verdict?

How DO you enjoy this game?

There are several “Keys” to enjoying Hyrule Warriors.

This game ultimately has two main hurdles. The first is whether you like Dynasty Warriors. The repetitive gameplay is fine in short bursts, but if it doesn’t engage you, there is no point.

Secondly, be prepared to grind. There will be many times your progress feels stunted but keep at it. If performance drops don’t hamper your experience in any way and this game seems like it may be for you, then you will be in for a full experience.

Just don’t play it as much as I did in the first week. It’s fun but exhausting.

Hyrule Warriors: Definitive Edition gets our recommendation, if you’re willing to overlook repetition.

 

 

Thanks for reading our Impressions of Hyrule Warriors! Stay tuned for more impressions in the future, and even reviews! Of course as always, Happy Gaming!

Nintendo Switch eShop – UK Sales Charts (27/05/2018)

With Hyrule Warriors a week behind us, and Mega Man freshly released, how are the UK charts faring this week?

Numbers in brackets are previous positions based on: 20/05/2018 (Unless they haven’t moved) in the UK eShop

Can Mega Man climb the UK eShop charts?

The Mega Man Legacy Collections released only on the UK eShop in the region.

1: Stardew Valley – £10.99
2: Wizard of Legend (NEW) (Up from 8th) – £13.99
3: Hyrule Warriors: Definitive Edition (NEW) (Up from 5th) – £49.99
4: FIFA 18 (67% OFF) (Up from not Charting!) – £18.14 (Usually £54.99)
5: WonderBoy: The Dragon’s Trap (Up from 9th) – £17.99
6: Minecraft: Nintendo Switch Edition – £19.99
7: Donkey Kong Country: Tropical Freeze (Down from 2nd) – £49.99
8: Bloodstained: Curse of the Moon (NEW) – £8.99
9: Mega Man Legacy Collection (NEW) – £11.99
10: 60 Seconds (75% OFF) (Up from not charting!) – £2.12 (Usually £8.50)
11: Death Road to Canada (Down from 3rd) – £11.99
12: Rocket League (Down from 7th) – £15.04
13: Timber Man Vs. (Down from 3rd) – £1.79
14: Arcade Archives: Vs. Super Mario Bros. (Down from 11th) – £6.29
15: Yonder: The Cloud Catcher Chronicles (NEW) – £22.99

 

UK eShop Analysis

 

Interesting Hyrule Warriors shot up digitally but can’t claim the top from Stardew Valley. The game is very limited at retailers such as Amazon, so this will persuade many to go digitally. Donkey Kong also begins it’s fall.

Timber Man falls fresh out of sale, and Rocket League continues to be pushed down by new releases as does Arcade Archives. Death Road to Canada fell sharply after the sale ended there too.

Speaking of sales, 60 Seconds appeared in the charts for the first time. Wizard of Legend has made a name for itself as well, climbing fast. WonderBoy also maintains a high spot after leaving a sale.

New release really dominate this week. Bloodstained and Mega Man both fill the middle of the charts, but Legacy Collection 2 is nowhere to be seen. Maybe it will appear in coming weeks?

The real story is the sale on FIFA 18 (Now being sold for a higher price I must stress!) has catapulted it once again up the charts. Yes, Runner 3 is nowhere to be seen.

 

Next week we will see if any indies can prove powerful forces on the storefront, and if Mega Man can get the second collection on the board. Maybe Hyrule Warriors will even hit number one? Happy Gaming!

E3 2018 – Our Expectations and Plans!

E3 2018 is just around the corner on June 9th, but what can we expect from each show, and will it be good?

E3 kicks off on June 9th with the live presentations!

E3 2018 begins June 9th!

Firstly however, we need to cover our E3 2018 plans! In our Discord community we have a channel with the full schedule and discussion of E3. Secondly, we will be posting pre and post E3 thoughts in our bi-weekly podcast both before and after E3. We may even live-react to a few of the events, but more on that at a later date!

So what can we expect from E3? Well it’s hard to say. Overall it feels like a potentially solid show with few standouts, so let’s see why.

 

EA – June 9th – 11am PT // 2pm ET // 7pm BST // 4am AEST (10th)

 

EA Conferences typically put people to sleep.

Can you say boring? It’s EA at a press conference!

EA is first to bat at the show this year, and that’s probably a good thing. Where EA typically stumbles is in engagement. A very corporate show mixed with online personalities and a lack of really exciting and unexpected news leaves a lot to be desired.

When talking about games, outside of a boring presence, we know Battlefield V is confirmed to appear. Anthem is also a very likely shoe in given its recent delay to 2019. No doubt Star Wars will be teased in some capacity as well after Battlefront II…launched last year.

Oh and of course, FIFA 19, Madden 19 and so on. Maybe some more Need for Speed, it’s hard to say. Of course the jury is still out on if the Nintendo Switch will make an appearance for any of these games after previous comments.

Verdict – A shallow but serviceable event. Just bring coffee.

Microsoft – June 10th – 1pm PT // 4pm ET // 9pm BST // 6am AEST (11th)

Does Microsoft finally have something to show for the Xbox One?

Will Microsoft repeat the mistakes of E3’s past?

Microsoft is in the worst position heading into this E3. After launching Game Pass and seeing its latest first party titles falter, there is only one known first party release in the pipeline. Crackdown 3 was meant to release last year but got delayed to 2018, and this E3 would mark 5 years since it was revealed. Hopefully it gets a date and sticks it this time.

Of course, Microsoft needs more than that. In what is billed as their biggest show ever, and what is now confirmed to be 2 hours in length, they need to come out swinging. Any less, and the Xbox One misses its final chance at meaningful exclusive software. Phil Spencer has been talking a big game for years, but yet to show anything.

Forza Horizon 4 is a lock in for this year, but beyond that maybe a fix to the Halo Collection at long last, 4 years after it launched? Gears of War? Maybe get a RARE IP back in action? There will at least be waves of indies. Microsoft really needs to swing and as this years wildcard, they may just do that. But any less than amazing and it will be time to write the system off.

Verdict – It better be good, but we simply can’t say. Prepare for disappointment.

 

Bethesda – June 10th – 6:30pm PT // 9:30pm ET // 2:30pm BST (11th) // 11:30am AEST (11th)

What big games will Bethesda bring?

Could we see the Elder Scrolls at E3?

Bethesda is planning a short but sweet conference again this year. No doubt they will feature a final push for Wolfenstein 2 on Switch as they did last year with Skyrim. Hey, maybe they can announce a Fallout thing or something?

Of course, RAGE 2 is showing up, a now confirmed and very different game to the original. DOOM 2 is also rumoured (And welcomed!) but it may be a year too soon. Of course The Elder Scrolls is on everyone’s minds now, but that’s not likely this year.

Starfield is very likely however. This mystery IP is due a reveal any time now, as we know nothing except it exists. If it proves a strong title, it could be a show stealer. The short but sweet nature of this show leads me to feel they don’t have much to announce however.

Verdict – It could be good, but there won’t be much quantity.

 

Square Enix – June 11th – 10am PT // 1pm EDT // 6pm BST // 3am AEST (12th)

 

Can Final Fantasy VII show up?

Is it time?

Square Enix is returning to E3! That could be amazing or absolutely horrifying.

No doubt we will get details on Final Fantasy XV’s announced 2019 DLC (Why?) and Kingdom Hearts 3 will get its release date at long last. Final Fantasy VII may show up in some form but don’t expect it.

The confirmed Avengers title will likely show for the first time. What this game can be is anyone’s guess but a new reveal would be excellent. Naturally Shadow of the Tomb Raider and Dragon Quest XI will feature.

Also expect Octopath Traveler and Dragon Quest Builders 2 to appear. One as a final push and the other to finally show the damn thing. Of course this is Square Enix, you can expect a random game or two for fun.

Verdict – Probably going to be the high point. Lots of games we know are coming and plenty surprises are possible.

 

Ubisoft – June 11th – 1pm PT // 4pm ET // 9pm BST // 6am AEST (12th)

Remember this horror?

Ubisoft had a good show last year. Can we see it again?

Ubisoft is in a unique position. Of course we will get updates on announced titles like Starlink and The Crew 2. No doubt they will also flaunt Beyond Good and Evil 2 as well, after a big reveal last year.

Watch Dogs 3 is expected, forming a new bi-yearly cycle with Assassins Creed, but no doubt DLC will appear for that. Their VR projects also took a bit of focus last year, so updates would be welcome.

What Ubisoft could show that is unexpected is a mystery. They likely won’t have another collaboration with Nintendo already, nor a new South Park title. This will most likely be an update on the known games and quantities moving forward.

Verdict – Solid but nothing stellar.

 

PlayStation – June 11th — 6pm PT // 9pm ET // 2am BST (12th) // 11am AEST (12th)

PS4 is still riding high.

How can PS4 wow and continue it’s dominance?

Learning from their mistakes of showing stuff years in advance and disappointing us at E3 2017 by repeating E3 2016, they announced their plans in advance.

Sony will be focusing on 4 main games, in what I suppose is a 4 act structure: Spider-Man, Death Stranding, Ghost of Tsushima and The Last of Us: Part 2. With the exception of Spider-Man, making its third appearance, these will all be gameplay reveals and maybe even release dates.

The question is why such a large push for Spider-Man when other games could do with the spotlight such as Dreams? Third party announcements like exclusive DLC, VR news and a few indies will break up the pacing between each big game, but the pace threatens to drag with already known quantities if they hold on them for too long.

PS4 is very much on autopilot now.

Verdict – Solid, but a bit repetitive and unremarkable.

 

Nintendo – June 12th – 9am PT // 12pm ET //5pm BST // 2am AEST (13th)

Can Nintendo wow again?

This could potentially be disastrous.

Nintendo has already stated one thing. Only 2018 titles will show here. That and their main event is only on Switch. 3DS announcements will come in Treehouse Live if any.

With that in mind….eh. This really does seem like it could be lacklustre. Only focusing on the upcoming 6 months of content feels risky, but with Fire Emblem and Yoshi due out this year, one of which we haven’t even seen yet, and a confirmed focus on Super Smash Bros. it can at least be solid. Add in Pokemon and hey it could be great.

But we all knew about those games anyway, some for well over a year at this time. Plus on the third-party front I don’t expect much. This will be the Smash and Fire Emblem show. If neither of those interest you, don’t expect much else. This could just be pessimism, but it feels like an unfortunately low-key second show for their new system.

Verdict – Potential great, if third parties show, and if the game selection is greater than anticipated. Most likely just average otherwise.

 

 

And that’s it. We will see how right we are on the money and if we can be pleasantly surprised after E3! What do you think we will see? As always Happy Gaming, and stay tuned to the NL Inklings community for our takes on the events!

Nintendo Switch eShop – UK Sales Charts (20/05/2018)

With the release of Hyrule Warriors, how has the UK eShop chart settled this week? Are the regulars still high? What about Donkey Kong?

Numbers in brackets are previous positions based on: 13/05/2018 (Unless they haven’t moved) in the UK eShop

Hyrule Warriors Definitive Editions has launched, but how does it fare on the UK eShop?

Hyrule Warriors Definitive Editions has launched, but how does it fare on the UK eShop?

 

1: Stardew Valley (Up from 2nd) – £10.99
2: Donkey Kong Country: Tropical Freeze – £49.99
3: Death Road To Canada (NEW) (20% OFF) (Up from 7th) – £9.59 (Usually £11.99)
4: Timber Man Vs. – £1.79
5: Hyrule Warriors: Definitive Edition (NEW) – £49.99
6: Minecraft: Nintendo Switch Edition (Down from 5th) – £19.99
7: Rocket League (Down from 3rd) – £15.04
8: Wizard of Legend (NEW) – £13.99
9: WonderBoy: The Dragon’s Trap (50% OFF) (Up from not charting!) – £8.99 (Usually £17.99)
10: Football Manager Touch 2018 (Down from 6th) – £29.99
11: Arcade Archives: Vs. Super Mario Bros. (Down from 8th) – £6.29
12: Raging Justice (NEW) – £9.99
13: Sonic Mania (Down from 9th) – £15.99
14: Mario Kart 8 Deluxe (Up from not charting!) – £49.99
15: Yonder: The Cloud Catcher Chronicles (NEW) – £22.99

UK eShop Analysis

 

This week has proven interesting. Hyrule Warriors didn’t immediately hit the top of the charts like Donkey Kong did, but is steadily climbing.

Of note though, is how with Stardew Valley at the summit the other usual suspects are displaced throughout the chart, as low as 10th place for Football Manager.

Launch sales and surprise sales are what broke the chart with Death Road To Canada soaring, Timber Man Vs. and Raging Justice resting fresh out of a sale and WonderBoy returning to the charts with 50% off.

Elsewhere, Mario Kart 8 once again hits the low-end, and Yonder joins the fray, alongside Wizard of Legend.

 

We will see how Hyrule Warriors lasts next week, and whether it can surpass Donkey Kong, and what new indie darlings arrive. This would have been the launch of Dark Souls Remastered but…we know what happened there. Expect a quiet week! Happy Gaming!

NL Inklings Tournaments – Splatoon 2 and Mario Kart 8 Deluxe!

The NL Inklings are holding Tournaments!

Yes that’s right Squids, we are hosting a tournament. In addition to a new modified rule set from out last event, we’re going bigger, but more on that shortly!

Firstly, every 4 weeks we will host a Splatoon 2 Tournament! (Splatfest permitting of course!)

 

Splatoon 2 Tournament!

The Splatoon 2 Tournament takes place on June 9th from 5pm BST!

The NL Inklings Splatoon 2 Tournament!

The first Splatoon 2 Tournament will take place on June 9th from 5pm BST!

4 (OR MORE!) teams will battle it out to crown the ultimate Squid Squad across several modes, including Clam Blitz, Rainmaker, Tower Control and Splat Zones!

Draws will be determined by Turf War matches, so don’t just practice in Ranked now!

Substitute players will available for every team so don’t fret if you need to drop for a bit. Each team will also be granted their own text and voice channels on Discord for communication and strategies!

Points are awarded for wins, and there will be a losers bracket as well, so don’t worry if your team gets knocked out. If we end up with more than 4 teams, well don’t worry, we can always do quarter finals first, or in the event of an uneven number of teams, round-robin to determine our top 4!

This entire event won’t take 4 hours, but it’s best to be sure.

If you want in, head down to Discord as soon as you can!

 

What else is there?

The Mario Kart 8 Deluxe Tournament takes place on June 23rd!

The Mario Kart 8 Deluxe Tournament!

Well who says there is going to be one tournament a month right? We have pretty active Rocket League, Overwatch, Mario Kart and more communities here, so why not hold a tournament every fortnight (Or Fortnite, haha!).

Yes that means starting June 9th, we will be hosting tournaments EVERY TWO WEEKS, with every other tournament being Splatoon 2!

So we will be kicking things off with a Mario Kart 8 Deluxe Tournament on June 23rd! This will be a set number of races over a given window, so just drop in when you want. Exact times and sign ups will go live on June 10th!

 

Also as a personal from me, if you share Splatoon 2, Rocket League or any kind of clips, art, snapshots etc. on Twitter, if you can include the hashtag #NLInklings, it will make life very easy on getting our community highlights together!

Thanks for reading, get ready to Splat and then get ready to Race!

Nintendo Switch eShop – UK Sales Charts (13/05/2018)

With the release of Donkey Kong a week gone, how has the UK eShop chart settled this week? Are the regulars still high?

Numbers in brackets are previous positions based on: 06/04/2018 (Unless they haven’t moved) in the UK eShop

Donkey Kong could stay at the top of the UK eShop charts this week

Has Donkey Kong maintained the number 1 spot?

1: Donkey Kong Country: Tropical Freeze (NEW) – £49.99
2: Stardew Valley – £10.99
3: Rocket League (Up from 4th) – £15.04
4: Timber Man Vs. (NEW) (10% OFF) (Up from 12th) – £1.61 (Usually £1.79)
5: Minecraft: Nintendo Switch Edition – £19.99
6: Football Manager Touch 2018 (Down from 3rd) – £29.99
7: Death Road To Canada (NEW) (20% OFF) – £9.59 (Usually £11.99)
8: Arcade Archives: Vs. Super Mario Bros. (Down from 7th) – £6.29
9: Sonic Mania – £15.99
10: Robonauts (Down from 6th) – £13.49
11: Mario Kart 8 Deluxe – £49.99
12: Raging Justice (NEW) (10% OFF) – £8.99 (Usually £9.99)
13: Celeste – £17.99
14: Bridge Constructor Portal (34% OFF) (Up from not charting!) – £8.90 (Usually £13.49)
15: Kirby Star Allies (Down from 14th) – £49.99

 

UK eShop Analysis

 

So all in all this has been a quiet week on the UK eShop. First note is that yes, Donkey Kong remains in the top spot as expected.

The usual top 4 of Rocket League, Football Manager, Stardew Valley and Minecraft all hold high positions with Arcade Archives maintain a mid chart position.

Death Road to Canada and Raging Justice both show strong openings no doubt helped by their launch discounts.

Kirby is about to drop from the charts again as Mario Kart holds it’s position as the quintessential Switch title. Bridge Constructor Portal makes a resurgence thanks to a discount.

Most interesting this week is Sonic Mania and Celeste maintaining their chart positions. These games appear to have long legs on the eShop.

 

That’s all for this week! A good showing both from indies while DK rules! See you next week where things will be very different with the launch of Hyrule Warriors: Definitive Edition! Happy Gaming!

Virtual Console Is Dead As We Know It: Good!

Virtual Console as we know it will no longer be a thing on Nintendo Switch. Why is this such a good thing?

The announcement from Nintendo that NES games, 20 at launch, will be available as part of the online subscription has people in hysterics. 20 games at launch with more to come, as part of a larger package sounds like a good deal. It sounds like the solution people have been honestly wanting to the lacklustre Virtual Console. So what’s the issue?

 

Virtual Console as a name and banner has been discontinued.

Virtual Console as a brand is dead. Apparently.

 

It’s In The Name

Let’s be honest, Nintendo wants as far away from anything related to the Wii branding as possible. Virtual Console is very much a relic of that time. In 2006 this service was incredible. Buy any available retro game you want. This service continued on 3DS and Wii U starting in 2012, but things changed.

The reaction to this was one of disdain.

“Why should we buy these same games again?”

“It’s too expensive!”

“Why are they releasing the games in this way?”

By this point Virtual Console needed to evolve and modernise. At this time the way we consume small media like TV, Films, Books and Music became increasingly subscription based. Access to an all you can eat buffet where you pick what you want. Instead, Virtual Console acted as buying the meals individually.

So why are people angry it’s gone? Some are even saying they are upset as it was why they bought the system, expecting it, despite Nintendo never saying it was coming.

 

Seriously, Why?

NES games are offered as part of a subscription model

NES games with added functionality will be part of the subscription service

This is perhaps the most perplexing aspect of the matter. People are being very vocal that “Nintendo doesn’t want our money” once they announced Virtual Console would not be returning. To this I can only ask, well what did you expect?

If you spend the better part of a decade telling a company you aren’t going to give them your money, things will change. Nintendo DID want your money and still do, but the loud and constant vocal dissatisfaction caused a change of course. They want your money, but you made it clear they weren’t getting it via that method.

So when Nintendo modernizes their retro offerings, addresses the complaints by adding new features and a different monetisation…people ask why?

It’s because you asked for it. Don’t go to Apple telling them to add the headphone jack again and then ask them “Well what did you do that for?” when they do. Don’t ask me to slap you in the face for six years, and when I do, ask why I did it.

 

The Service Is Simply Evolving…Into a Service!

Xbox Game Pass is a solution to getting games for cheap in a buffet format

Game Pass is another example of a subscription service in gaming

Virtual Console had to evolve. It had to change and this is the evolution they chose. As part of your $20 a year (Or less on the family plan with enough people) you are getting 20 NES games at launch. $1 per game, with added online play like controller swapping and screen sharing. Also included in this is all the future games they will add. Not to mention online play and cloud saves and discounts!

The one concern is that yes, it would be hard to maintain that low price point when more and more games or systems are added. At some point it becomes a money sink. It just depends where that point is for the service. Of course people would much rather just buy the games again, although as noted they spent a long time not wanting to.

Is this an ideal solution? Not really. It leaves a lot of holes but it addresses the immediate complaints of Virtual Console. Perhaps as the service evolves it will develop a stronger library.

 

Virtual Console Simply Had To Go!

Vs. Super Mario Bros highlights the potential danger of retro games handed out piece meal

Vs. Super Mario Bros. refuses to stop selling for over £6

Switch owners love indies. Nindies as they call them. But what you don’t hear mentioned is how Vs. Super Mario Bros, yet another release of the game, is consistently in the eShop charts. What would happen if Super Mario World, or A Link To The Past appeared too?

Indies would be smothered. Heck look on 3DS at the impact the releases of the GameBoy Pokemon titles had. Nostalgia sells but it comes at the cost of something else selling.

Plus, no one can argue that buying the same game for £5 is good value. It isn’t. Sure effectively renting them isn’t stellar either but here we are in a world where every company in every industry does just that. Even software companies do it.

For the sake of the third-party scene and to modernise to how content is consumed in the modern age, the format had to change.

 

The Games Are Probably Still Coming Anyway

Virtual Console as we know it is gone!

Virtual Console as we know it is gone!

I’ll read the statement Nintendo gave to Kotaku in full, as this will highlight a very important final point.

There are currently no plans to bring classic games together under the Virtual Console banner as has been done on other Nintendo systems

In none-PR terms, and in terms a lot of people seem to be missing in a world of skim reading headlines: The classic games will not be sold under the name “Virtual Console”.

Nowhere does it say they won’t be coming. Nowhere does it say “No Classic Games”. Just that the games won’t be sold under that name.

Can we all calm down now?

What form of branding will it take? Probably the Classic range of systems, or the subscription, or compilations like those released by Capcom and SEGA.

Plus, this highlights something. The association that retro games from Nintendo absolutely MUST be branded Virtual Console reminds us of the Wii U. Remember that back then the problem was the name, the branding became too synonymous with one specific thing and became a mess.

Now Virtual Console is the name demanded to be applied to retro releases. They want to break this connection to past brands that frankly shouldn’t be around. Most certainly not if they want to evolve going forward in a modern world.

 

So What Does This All Mean?

Perhaps overall this shows that people get too hung up on names? This is the reality of an evolving business, one that faced backlash from consumers. But now those same consumers are missing that they are why it changed, they are why it evolved. Yet they wonder why.

People also fail to see how the market has changed, and how this approach to old games has to change to accommodate that.

Whether or not this is better is up for debate, but one thing that is certain is that it was necessary to change.

Thanks for reading, don’t forget to hit those share buttons! Let us know what you think of thee retirement of this brand, and Happy Gaming!

Behind The Game Podcast – Nintendo Online, E3 2018 Predictions, Labo and More!

Our first full podcast is live now where we discuss all things gaming from recent events.

This podcast includes the Dark Souls delay on Nintendo Switch, our initial impressions of Nintendo Labo, and God of War being patched!

Plus, hear our predictions on E3 2018. Does the 3DS refuse to die? What does Microsoft have for us at E3 2018?

Check it out below, and Happy Gaming!